spellbound showdown

End-to-end UI/UX and visual design for a fantasy card-battler mobile game. I created everything from scratch: the atmospheric color palette, all vector icons, intuitive screen flows (login, loading, wizard selection, beast deck builder, battle hub), and a cast of memorable characters — from grizzled wizards and fiery sorceresses to mythical beasts and eerie familiars. The result is a dark, enchanting aesthetic with glowing effects, mystical details, and seamless mobile interactions that pull players into the Spellbound world.(Shown here: logo, key app screens, user flow diagram, character concepts, and select beast/wizard designs.)

Login screen for 'Spellbound Showdown' with a stylized white witch hat logo, game title in whimsical font, fields for username and password, 'Remember Me' checkbox, and a yellow button labeled 'Become a Wizard'.

Opening Screen

Screenshot of a mobile app settings menu for a game, showing options such as connect, audio, language, change name, cult chat, help and support, privacy, credits, and terms of service, with a purple connect button at the top.

Settings Screen

Mobile phone screen displaying the game 'Spellbound Showdown' with artwork of various fantasy characters, including a wizard, a mage, a sorceress, and an old woman, with mystical and fiery elements in the background.

SpellBound Showdown App
SBSD Game

Year
2026